League of Legends Ranked 3v3 – Why should you give it a chance, and should it get Esports?

League of Legends Ranked 3v3 – Why should you give it a chance, and should it get Esports?

This series is all about League of Legends ranked 3v3, covering everything about it from playing the game to why people enjoy it. If you’re interested in reading the rest of my coverage on the mode, you can find them here!

 

There is no doubt in anyone’s mind that 3v3 is neglected as a mode. Riot very rarely update it, and the only times they actually do is to address issues, or to bring the mode up-to-date with the rest of the game. This is a criminal move; Riot succeeded in making 3v3 into a fun and engaging mode, and the introduction of ranked queues at the beginning of the season has brought about a small yet passionate community of players. The mode is certainly a fun break from the main mode – yeah, it might not be as fun or have as much replay value, but if you’re getting tilted on the Summoner’s Rift, the Twisted Treeline will greet you with open arms.. er, branches.

 

That said, 3v3 ranked is a very different beast from 5v5. If you’re good at ranked 5s, don’t expect yourself to be good at 3s too (although it tends to be the case the other way around). You can certainly take your champion knowledge/skill between modes, but if my other guides will tell you anything, it’s that the maps are completely different, and need different tactics and strategies to succeed in.

 

If I had one thing to say to convince you to play 3v3’s it would be this: You will, without a doubt, learn something from the mode to take onto the Summoner’s Rift, and it will benefit you in the long-run as a player. A massive percentage of players never even give the mode a try, focusing so much on the game’s most popular mode, which is a massive shame. If 3v3 got more popular, I can even see a small Riot-sponsored Esports scene sprouting up (but that’s something I’ll talk more about later). With the introduction of a flex ranked queue to the map as of a few months back, there couldn’t be a better time to start playing; find a team, make some friends, and grow as a player! I promise you won’t regret it.

 

There is one last mode that I have only briefly mentioned, set aside from both 3v3 and 5v5, and that is ARAM. ARAM means ‘All-Random-All-Mid’ and it takes place on a single-lane map called the Howling Abyss. A lot of players use this to unwind from the stresses of 5v5, as a setting where no players know what they’re going to get can a lot of the time make for a wildly fun experience. However, even this can be stressful sometimes – especially if your team is given champions that don’t work together at all. This is when 3v3 would come in handy, but people tend to completely disregard it as an option because of a stigma that the mode is bad.

 

Now I can finally talk a little about Esports for 3v3. Professional Twisted Treeline tournaments are certainly not unheard of; there have been a number of small competitions hosted in the UK for small cash prizes, but we are yet to see anything big in the way of pro 3v3 play. I also, sadly, highly doubt that we ever will. 3v3 is, as of right now, just far too small and unpopular to be accepted as a real and competitive mode, and we aren’t likely to see any big teams sprout their own dedicated team.

 

That’s certainly not to say that 3v3 Esports is without hope, though. The new flex queue means that tons of players have discovered the mode for the first time, and of those we may see many people join the small number of voices calling for its addition to the pro scene. If Riot crunch the numbers, and really begin to notice an increase in the mode’s popularity, there is a chance they may have a small section of their splits and tournaments dedicated to the mode; the speed of the matches and the potential high-level play certainly makes it a viable candidate for a small spot in the main shows.

 

This marks the end of my series of blogs on League of Legends’ much underloved Twisted Treeline. I may visit these posts again to touch things up or keep them up-to-date, but I think I’ve written all I can about the mode. Before I started writing this, I knew about the Twisted Treeline and dabbled in it, but reading more and researching the mode has given me a new-found understanding and appreciation for the mode, which you can tell Riot have put a lot of effort into (even if they barely support it now). Next time I talk about League of Legends, it’ll probably be about the main game, or I may attempt some real Esports coverage here – who knows. Feel free to let me know what you thought of this series by leaving a comment; I genuinely appreciate what people have to say, as I’m always learning. Thanks for reading, and I hope to see you again next time – on whatever I write!

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